Dreamer's Wake

A stylized third person action-platformer collectathon set within the fading dreams of lost souls. Play as a Haniwa a funerary clay figure from ancient Japan, believed to guard the dead or guide them into the afterlife and traverse surreal dreamscapes to help put the dead to rest.

Dreamer's Wake — Trailer

Six Unique Dreams

Each level is a window into the deceased's subconscious. Leap through the Child's Dream, shifting sands in the Fortune Teller's Dream, the open waters of the Careerist's Dream, and more.

Physics-Based Combat

Lock on to enemies and hurl objects with a physics-driven throwing system. Use time rewind to undo mistakes, go ragdoll mid-air, and master a toolkit of memories with special properties.

A Highly Polarizing Look

Inspired by Chowder. Pairs low-poly & retro visuals with screen-locked textures to create a look that feels like a dream playing on an old television. You'll either love it or hate it. :)

Restore from Static

Watch worlds drain to static before your eyes during first-visit cutscenes. Collect everything to restore each dream. Discover hidden memories and face a multi-phase boss in God's Nightmare.

Dreamer's Wake — Title Screen
Dreamer's Wake — Nightscape
Dreamer's Wake — Bedroom
Dreamer's Wake — Candy World
Dreamer's Wake — Ice Cream
Dreamer's Wake — Sunset

About the Developer

Completely solo developed by one person. Morph is a Los Angeles-based musician, filmmaker, and game developer working under the umbrella art project MorphLand. Dreamer's Wake is his fourth self-published game.

Press Kit

Genre

Action-Platformer / Collectathon

Engine

Unity

Platform

PC (Mac & Windows) / Steam

Release

Oct 9, 2026

Languages

EN

Developer

Solo Dev — MorphLand

Press Contact

morph@morph.land