
A stylized third person action-platformer collectathon set within the fading dreams of lost souls. Play as a Haniwa — a funerary clay figure from ancient Japan, believed to guard the dead or guide them into the afterlife — and traverse surreal dreamscapes to help put the dead to rest.
Dreamer's Wake — Trailer
Six Unique Dreams
Each level is a window into the deceased's subconscious. Leap through the Child's Dream, shifting sands in the Fortune Teller's Dream, the open waters of the Careerist's Dream, and more.
Physics-Based Combat
Lock on to enemies and hurl objects with a physics-driven throwing system. Use time rewind to undo mistakes, go ragdoll mid-air, and master a toolkit of memories with special properties.
A Highly Polarizing Look
Inspired by Chowder. Pairs low-poly & retro visuals with screen-locked textures to create a look that feels like a dream playing on an old television. You'll either love it or hate it. :)
Restore from Static
Watch worlds drain to static before your eyes during first-visit cutscenes. Collect everything to restore each dream. Discover hidden memories and face a multi-phase boss in God's Nightmare.






About the Developer
Completely solo developed by one person. Morph is a Los Angeles-based musician, filmmaker, and game developer working under the umbrella art project MorphLand. Dreamer's Wake is his fourth self-published game.
Press Kit
Genre
Action-Platformer / Collectathon
Engine
Unity
Platform
PC (Mac & Windows) / Steam
Release
Oct 9, 2026
Languages
EN
Developer
Solo Dev — MorphLand
Press Contact
morph@morph.land