Stingray Sanctuary

A cozy idle/incremental game about raising stingrays on your own tropical island. Hatch eggs, care for your rays, and build an ecosystem where every creature earns its keep even while you're away.

Stingray Sanctuary — Trailer

Raise Stingrays From Birth

Buy an egg from the fishmonger and keep it warm, calm, and cared for. How you treat it before it hatches shapes the ray it becomes. Every ray grows in real time from hatchling to adult, with 5 stats shaped by how you raise them and a personality all their own. Will you hatch an Earner, a Breeder, an Athlete... or something rarer?

Build a Self-Sustaining Ecosystem

Money comes from unique interactions between everything you add. Koi both create and fetch stray coins, while songbirds gang up on thieving vultures. Penguins brood your eggs, and toucans sniff out treasure. The capybara just radiates calm (it helps, trust me). Assemble the right mix of creatures, plants, and curios, and the sanctuary starts paying for itself.

Expand and Upgrade Your Sanctuary

Grow from a tiny 3-slot nursery into a thriving island paradise. Unlock new shop stock, research permanent upgrades for your favorite species, and decorate with palm trees, lanterns, paper boats, and a radio for beach tunes.

Progress While You're Away

The sanctuary keeps earning while you're gone, and there's always something to come back to. No timers screaming at you, no pressure.

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A peaceful idle game — let the tide do the rest

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Stingray Sanctuary — The lagoon at night
Stingray Sanctuary — Title screen
Stingray Sanctuary — The Foster Nursery
Stingray Sanctuary — Reef Race
Stingray Sanctuary — Stingray Breakers

About the Developer

Completely solo developed by one person. Morph is a Los Angeles-based musician, filmmaker, and game developer working under the umbrella art project MorphLand. Stingray Sanctuary is his latest self-published game.

Press Kit

Genre

Cozy Idle / Incremental

Engine

Unity

Platform

PC (Mac & Windows) / Steam

Release

Jul 13, 2027 (planned)

Price

TBD

Languages

EN

Developer

Solo Dev — MorphLand

Press Contact

morph@morph.land